A Race to the Moon against the Baron
Currently Unavailable
A STEMpunk Odyssey Program
Her Majesty's Extraordinary Adventurers are back, and this time the sky's the limit - literally. Prussia's Baron von Vaderstein has discovered a working alien spaceship buried at the base of the Giza pyramids and has used it to launch himself on a journey to the vessel's ancient point of origin - the Moon! The Adventurers have uncovered a spaceship of their own, a twin to the first in every way, but its functions are a mystery to the Adventurers. Can they learn the mathematical and logical principles of the ship's marvelous alien Mechabrain to undertake their own voyage? If so, can they catch up to the Baron, or perhaps even beat him to the Moon? And what awaits them all when they reach the ships' ancient Lunar home?
Key Topic Areas
This program features marble-driven computers and vintage calculating instruments that teach mechanical logic, mathematical principles, and the processes of modern digital computing. Participants will work within the adventure role play narrative of the story to solve situational problems dealing with:
Multi-digit addition, subtraction, multiplication, and division
Ratio and rate reasoning
Roots, square roots, cubes, cube roots
Binary math and principles of mechanics and logic
Presentation
Interested in joining the adventure of a lifetime and putting your mathematical and logical talents toward the quest for the Moon?
Explore Space 1889: Journey to the Moon Presentation (TBD)
Download the Program Description/Common Core Map
See what our Partners have to say about this program and others in our Testimonials.
Logistics, Fee & Delivery Requirements
In-Person Delivery Only
Duration: 6.0 hour interactive program at your location | Ages: 10/11-Adult/Senior | Participants: 10-30 | Cost: Starting at $849 for 6 hours ($30 additional 1 hour) | Requirements: Video Projector with HDMI port and speakers ; Document Camera with light, rotate, and zoom ; 1 large table for presenter's items ; 10 medium tables with 4 chairs each for hands-on stations ; 1.0 hour setup and breakdown times ; additional travel charges may apply. Contact for details.
Funding Options
Look into the Funding Options to help bring STEMpunk programming to your school or organization.
Free Resources
Check out our page of FREE videos and materials addressing many of the same topics as our innovative (and unusual) programs. Feel free to use them in your classrooms or treat them as an introduction to our quality learning experiences and delivery style.
Components of the alien mechaNI-brain
A sample of my ever growing artifacts-in-computing collection that are part of the program. Click on any photo to learn more about a device. Use the arrows at the left and right to move to different photos or simply allow the photos to scroll automatically.